Chrome OS has change a great deal in the last 10 years. I understand that the number of very small systems on sale to the general public are not suited for application development. But there are some very respectable Chrome OS devices. Considering the rise in Chrome OS system sales over the past year, maybe you should be more specific on what is required to run Unity on a chrome os system. My current versions is a Debian Buster based system, However, I have installed additional libraries (e.g support for X11, etc). I don’t know if my system can handle the Unity product. As of now, with your flat statement I will not even try.
Maybe sometime in the future you might want to consider a growing market segment (it passed Apple last year). Well so long for now.
I can not even create a tag for chrome os/chromebook/linux debian. What else have you excluded from your point of view (you loo like the mainframe world 30-50 years ago. that could not see beyond their nose)
Shame you deleted your account because I would have liked examples because I have yet to discover a device that has more than the bare minimuim needed to write software. For my contract job I’m working with the HDRP and I regularly see resource usage that is beyond what even the most powerful Chrome OS devices are capable of.
Highest memory, for example, that I have seen on a Chrome OS device is 16GB. Meanwhile my contract job’s project regularly comes close to needing more than 32GB. That’s just for Unity and not counting all of the other apps I use simultaneously.
Below is one of the more premium tier Chrome OS devices available.
Meanwhile for $300 less you can pick up a much more capable Windows device.