I may join a wagon, before end of the weekend
So I am currently working on L-System DOTS based, to generate procedural plants.
Still some issues / matters to resolve.
Anyone interested more about details, I discussed it here
[WIP] EcoPico V0.0.23- Prototype (DOTS) - Making Creature page-2#post-6525340
I am aiming implement it into my main project,
replacing current voxel base lifeforms. They do evolve and grow new cells, affecting their functionality etc.
But I would like to see more organic evolution of plants. Of course, that introduces problem of none-plant lifeforms, which can potentially move and share plant cells traits, which I need still to resolve. No issue grammatically, but rather, how to represent cross-mutation in logical and appealing way. Spore may give some ideas concepts for reference. Of course, I don’t want to go spore creator route (at least not entirely).
I will also keep plants trees structure very minimalistic, for performance reasons.
My question is:
Do you think implementing such procedural tree feature / mechanics is a good idea in my project?
Any thoughts?