Hello,
My current project is Wake of Poseidon, a sidescrolling beat 'em up with laser guns.
I’ve been working on a project for around six weeks now and I’m quite desperate for some feedback on the feel and controls of the game. I’m hoping I can get some here. If you are interested in giving it a try, the download link can be found here http://ancientcraftgames.com/WoP/WoP.zip I also have a couple videos for everyone to preview.
Currently the game is still pre-alpha but getting very near to feature-complete. There are still lots of misplaced graphics, missing sounds, bugs, and exploits. As well, the game isn’t very well balanced yet. For now I’m just focusing on two major issues: Player movement, and hit detection.
What I’d Like to Know
-How do the controls feel? Are they comfortable? Intuitive?
-How does motion, jumping, and attacking feel in the game?
-How does the hit-detection feel? Does it make sense? Does is seem fair?
-What do you think of the aim-assist?
How to Play
The game is still lacking in some back end systems (loading, saving, menus) so you’ll need to navigate to the option ‘New Game’, select your character, and then choose ‘Level 1’. Other options will have no effect. The levels are semi-randomized and two weapons will appear at the beginning of the level. Be sure to grab them since nothing drops from mobs yet.
Important! There are two playable characters. They both have slightly different movement speeds and health, try them both. Better yet, play with a friend in local co-op!
Controls (XBox) - Limited keyboard support! Gamepad recommended!
-Move → Left Stick / Arrow keys / Wads
-Jump → A / Space
-Shoot → X / L-Mouse / Ctrl
-Interact/Grab Item → B / E
-Swap Weapons → Y / F
-Strafe → Left Trigger / Shift / R-Mouse
-Pause → Menu / Esc
Story
The god Poseidon has gone mad and wages war on the entire galaxy! Enter his secret temple on a long-forgotten world. Fight through his hoards of minions and champions. Stop at nothing to put and end to this madness once and for all in - The Wake of Poseidon