Feedback on PROJECT ASCENSION, a 3D puzzle adventure game

Hey guys.

I’m making PROJECT ASCENSION, a puzzle adventure about transcendence & manipulating architecture.

I’ve been working on this game for close to a year now, on & off. I really need some general feedback on it.

Here are some links: What is PROJECT ASCENSION? | DevLog on Tigsource | Steam Greenlight Concept page | IndieDB page

To put it short: This game started as a simplified take on a top down Zelda where you move & shoot. It only consists of puzzles (no combat), and you don’t gain new abilities throughout the game. Each level introduces a new concept. Similarly to how Mario is all about platforming, but each level has new concepts & mechanics.

I’m a little timid in regard to the game’s visuals, its perspective, and its simplicity in mechanics.

Any feedback is appreciated :slight_smile:

1 Like

I like it! Keep up the good work!

Wow, it’s amazing!
Couple of screenshots posted here could attract more visitors and publishing some kind of “early-demo” bring a lot of feedback and new ideas, I think.

Keep it up! :slight_smile: