Feet penetration with Locomotion system

Hi All,

I have problems using Locomotion system. I currently use Unity 3.4.2 Pro.

Anyway I have this bug character and terrain with hills and vale and the bug’s legs penetrate the terrain ground when walking. I add charachter controller to mu bug and of course leg controller and leg animator scripts. I set the legs in Leg controller script.
Are the green rectangles (in the Leg section in Leg controller scripts) represent colliders? So why my feet penetrate to thr ground?

Thank u in advance

Your feet could be penetrating the ground because the character controller isnt big enough. It may look big enough when the animation isnt playing but when the animation is playing their is a chance the legs stick out of the character controller.

Here arto 2 screenshoots :

alt text
alt text

As u can see the legs don’t follow the ground using Locomotion system
any ideas?

Thank u in advance