my first post and asset here
as I noticed, many people are looking for standard naked character in order tu customize them.
So i’ve made this realistic “next gen” female character who can easily have many customization.
She is around 5700 tris with 2048x2048 Diffuse, Normal and Specular maps. She can also be used with our without normal map. She has been rigged and skinned with 3Ds max biped. The face topology was thought in a way you can make a facial rig if necessary.
I joined .psd files of the textures, with all details on seperated layers, which allows you a lot more customizations. I also joined a high detailed model (around 22 000 tris) not rigged.
some extra .tga textures for a female mannequin also countained in .psd files and 2 animations : walk + idle
Looks just like the models from Makehuman http://makehuman.blogspot.com/ If anyone needs a fully customizeable human figure I would recommend MakeHuman.
@ Frank Oz and draad : thanks for your comment
@ MikeUpchat : yeah the difference is i’ve done this model myself from A to Z.
and thanks for this very objective remark… lol
Iam sorry if I offended you was just pointing out that if people need a base model for customizing that there is a nice easy to use solution out there that instead of giving you one mesh to play with allows you to customize all the features of a body to whatever end the user needs, even morphing the mesh. Again sorry if you didnt think the link was up to posting but makehuman isnt ‘that’ bad imho
Very very good and not overpriced unlike some other people.
Can’t wait for male.
Will you also make a pack of both male and female at a bit lower price maybe?