It can be found on the Asset Store here!
And check out the website here!
Ferr2D Terrain Tool allows you to quickly create a 2D level. No tile-sets, no placing tons of objects, no manually tweaking piles of collider objects. Just pick or create a terrain material, and set up a path! Edges switch texture automatically, and colliders create themselves!
Check out a demo of it in action! It’s included with the package~ Actually, make that 2 demos. Everything that’s not the player is a terrain object, even the pipes!
We’ve done some testing with people, and so far, everyone has loved it! We’ve made sure the development process is fast and streamlined, so it’s definitely intuitive and quick to work with. I’ve seen people using it for infinite runners, basic platformers, and even fighter games, so it’s also quite a diverse tool!
We’re actively working with this tool on a project (or two ;D) with Simbryo, so this tool is being maintained and upgraded all the time. We’re always looking for suggestions and feedback to make it better, and already have a few cool features heading down the pipeline! Feel free to reach out to me anytime for questions, bug reports, feature requests, whatever! We’ll do our best to accommodate =D
Many thanks to the people that helped me test it, and work out the early kinks! And a big thanks to Kelde, who contributed some of the awesome materials that come with it! (@KaiElde, http://artbyelde.wordpress.com/)
Check it out on the asset store!
Here’s some tutorial videos for the tool.
Or check out the rest of the documentation~!