Fetch rules from client

Recently learned about Remote Config, I absolutely love the feature!

Is there a way to get access to the rules currently active within a game? I’d like to implement an event (say double XP weekend), and notify players affected by the rule through a popup inside the game.
I would only need to know if the rule is active at the moment, as I would hard code the content of the popup into the game and display it if applicable.

Is that possible?

Thanks,
Dan

Glad to hear you love Remote Config. You can add a boolean key that defaults to false and set it to true when the rule is enabled, then you can get this key at runtime to determine whether the rule is enabled.

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Awesome, that makes sense. Thanks for the quick reply!

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