hello!
i:m having some issue with some resource load, it:s very slow…
the resource is a variant of another one(are assetbundle going to load the base then the variant? will “brake” the variant state speed up the resource load?
this resource are going to read one sprite from a folder that contains some images, are assetbundle going to load the entire folder and not just the target image?
no, i’m not using it, i’m just wondering because i’m loading an asset runtime, that is a variant of another, and where i’m wondering is if i load test_variant, are going to load the original test object too?
(broke this relation will may solve my problem?)
and also this variant are going to load an image from an image folder (there is maybe 30 images inside)
are the assetbundle going to load all the folder instead just that one?