Hello every one out there…
I am a new bie in Unity3d. I am learning Unity since last 2 months. Now i can understood the UI, basic Unityscript and csharp script, littlebeat of about shading,materials and lights. Now i am planning to make a small game in unity3d (amateur game). Before starting this i have few questions and doubts in my mind, so i hope you genius people out there give me right direction.
1.) If i want to do a little beat animation of an object then is it good if i take it from max or should i make it in unity. Which is more optimized?
2.) Should i take all neccessory enviornment, objects, animaiton, camera animation from max and use unity for only programming, even if some animation possible in unity? Again i want to know which one is cheaper Unity animation or Max animation.
3.) Which one is more memory eater, Mega-fiers plugin or max animation.
4.) Should i use Unity for everything and if some thing not possible in unity then i have to think about max (some of my friend suggest me question Number 2 to for starting a game).
I know this is the best forum to get whatever doubt you have in your mind regarding Unity3d because people on this forum are very helpful always showing right direction.
Thanking you.