field-based rendering

Hi.

Can I use a field-based rendering from 2 cameras? One camera renders odd fields and the other camera renders even ones for VGA(640x480). Without using 480 cameras...

I want to have Interlaced images.

1 Answer

1

If you use render textures and a pixel shader post fx that should be possible.

Otherwise: no

Thank you for your reply. But, I dont know What I have to do exactly. Are there something sample codes or hints?