"Fiends" [Ios][Android][WindowsPhone]

Hi there!
This is my first game. Gameplay is similar to classic aa game.
“Fiends” is currently available for android and apple devices (phones and tablets). Soon it will be available for windows phone and amazon.

Android: https://play.google.com/store/apps/details?id=com.hakantatar.fiends
Apple/Ios: https://itunes.apple.com/us/app/fiends-aa-monster-twist-precision/id1074096793?mt=8
Press Kit: Dropbox
Web: www.hakantatar.info
Facebook: Redirecting...
Twitter: x.com

Have a nice day :slight_smile:

What is a classic “aa” game?

Hi, the reason I used that expression actually is, the game mechanism is similar to the game called aa, and the person who prepared my ASO text recommended that kind of expression can be used, because that game was seen as a classic game by many, although at first I objected.

The game looks fun. But it is not a good idea to mention another game that’s not made by you on the description. You acknowledge your users other people’s apps without the permission from the authors. If this affects their sales in good way, they may see that as a free advertisement. Otherwise, they may complain. Lawyers may involve if they treat it seriously. Also, not everyone knows the “aa” game. (I knew it after reading your post.) Now you have reasons to reject that guy. :slight_smile:

I hope no problem occurs, but at most that will require just a new aso text, I guess.

Yes, I have tried the game and it has no problem. It is quite fun indeed. You just need to change the descriptions to look professional. :slight_smile:
By the way, did you do something special to make the Unity splash screen disappear so quickly?

I guess that is because your device loads fast.

No… I guess… I have tried adding an almost-empty scene before the main scene before. Theoretically Unity can load the first scene quickly and hence shorten the duration for its splash screen. But it still took a few seconds to show. I think I did it wrong for loading the main scene from the empty scene.