Fight game with punch and kick using keyboard inputs.

I am making a fight game and i want my character to left punch, right punch and kick using keyboard buttons. I have the animations for the three actions. So please tell me how to take keyboard input to perform the actions.
NOTE: I dont have any knowledge about c# or scripts

I use JavaScript, wrote that way a interaction system in the complexity of DayZ in four months from scratch with no knowledge of javascripting. Learning by doing with tutorial impressions and a lot of try & error works for me.

Work with the Scripting API library to get out the possibility of Unity-Scripting.

Some study from university in informatics/linear algebra/analysis are very helpfull for basics. Also knowledge of stereometry, vector handling and logical operations.
Else try some basic logic operations with blenders logicbricks for starting.

http://wiki.blender.org/index.php/Doc:2.4/Manual/Game_Engine/Logic

Short - basics for keyboard using:

function Update(){ //"Update()" makes this function every frame working

	if(Input.GetKeyDown(KeyCode."SomeKey")){ //Asks if "SomeKey" is pressed

       //Do what you want by pressing "SomeKey"

	} //close if-statement

} //close Update() again