Hi everyone does anyone know and simple code that can made a fighter plane go through the air just up down left and right like the 3rd person controller does but just not on the ground.
Thanks
Hi everyone does anyone know and simple code that can made a fighter plane go through the air just up down left and right like the 3rd person controller does but just not on the ground.
Thanks
So, you basically want a simple jaw, pitch and roll model with a thrust?
I could recommend this one:
http://forum.unity3d.com/threads/43984-Unity-testproject-a-little-flightsim
It was the simulator that started my journey towards my wingsuit game.
Feel free to ask me questions if you wonder something else.
This site is not for writing or finding code for you, but to help you solve a specific technical issue. The behavior you describe can be done by changing a few lines in the [CharacterController.SimpleMove()][1] script. Work at making the changes yourself. If you get stuck, post a new question with your modified code. [1]: http://docs.unity3d.com/Documentation/ScriptReference/CharacterController.SimpleMove.html
– robertbu