[edit, 2010/02/05]
Dead topic, trolling overload.
What was initially a simple information question turned into a judgement fest, for a reason I don’t want to know.
So please, let this topic return to oblivions of november '09, thank you.
[/edit]
Hello,
First of all, if some people still believe piracy isn’t a serious thing, just have a look at this article.
Indies are slowly fleeing from the appstore, utterly disgusted by piracy statistics.
As everybody here, I’m in the making of a game.
Started since january 2009, will end in may 2010, made a truckload of sacrifices, including apparition of health side effects.
So I really don’t want to witness my “baby” being raped by thousands of people, and then left on the floor like nearly all the other apps.
I want to blow piracy apart … Well, at my scale ![]()
I think I found a way to legally prove that an app has been hacked.
Which would let regular sueing possible.
So, here is the question :
Has anybody ever experienced sueing piracy ?
And if yes, could you share some details about this experience ?
I feel this experience sharing could be very useful to many of us.
(Would be great if Unity themselves have some feedback about anything similar)
Thank you for your attention ![]()