Scenario:
I have a folder which has to be compressed to be brought down to a single file. Then upload it to the server. Similarly for file retrieval as well. Though I have experience with Unity, I have little to none with zip compression.
Target Platform :
iOS & Android && my dev machine is Mac OS
Consideration:
I have to compress NOT for reducing the SIZE of the file but just for working with a single file.
Hence speed and ROBUSTNESS is very important.
Request:
- Can you point me to the right libraries/plugins to use
- This project is not a hobby but a “go to market” project - hence I want to know how to properly test it as well
- And most of all, the files could be huge media files - hence I want a solution that would not spike on RAM.
For example I want to avoid situation like this
byte[ ] results = www.downloadHandler.data;
OnUnityWebRequst. It literally creates a duplicate copy of the byte array before it sends you one.
Thank you,
Karsnen