I build and asset bundle contain fbx with animation clip.
I can load it with WWW and add the animation clip to my animation manager script when run in unity editor;
but failed after I build to iOS.
WWW.error = “file is directory”
Any idea ?
I build and asset bundle contain fbx with animation clip.
I can load it with WWW and add the animation clip to my animation manager script when run in unity editor;
but failed after I build to iOS.
WWW.error = “file is directory”
Any idea ?
did you figure this out?
I am getting the same error on iOS trying to load a texture.