file is encrypted or is not a database

Hi!
Whenever I try to delete some assets imported to my project via Unity Editor I get an error

And then Unity crashes and all of the assets remain the same. Nothing is deleted.

What might be wrong? It drives me crazy.

When I try to clear baked navigation i got the same error. Here’s some logs

[00:00:10] Enlighten: Finished 1 Reflection Probes job (0.02s execute, 0.00s integrate, 0.31s wallclock)
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.001727 seconds (Nothing changed)
file is encrypted or is not a database
UnityEditor.NavMeshBuilder:ClearAllNavMeshes()
UnityEditor.NavMeshEditorWindow:BakeButtons() (at C:\buildslave\unity\build\Editor\Mono\SceneModeWindows\NavigationWindow.cs:994)
UnityEditor.NavMeshEditorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\SceneModeWindows\NavigationWindow.cs:301)
System.Reflection.MonoMethod:InternalInvoke(Object, Object, Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object, CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:187)
UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:180)
UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:355)

2860621–209306–Editor.7z (3.79 KB)

Can you file a bug report please and include the project?

No problem. Reported a bug, included project files and a log file.

1 Like