file sizes

I have created a simple proyect, with just one mesh (a character without bones) with a bumped difuse material (2 textures), and a point light. When I export to standalone it creates a 29 Mgs file, but if I export to web player, the file size is about 300 Ks -much more apropiate for this simple proyect.

Unity 2 Indy, Imac 2 core duo, MacOs 10.4.10

Any advice will be very wellcome.

That’s to be expected…when you make a standalone, it has to include the Unity engine (two copies if you make a Universal Binary) as well as the data. A web player is just the data, since the plugin contains the Unity engine.

–Eric

Oh, I understand. Thank you.