I have created a simple proyect, with just one mesh (a character without bones) with a bumped difuse material (2 textures), and a point light. When I export to standalone it creates a 29 Mgs file, but if I export to web player, the file size is about 300 Ks -much more apropiate for this simple proyect.
Unity 2 Indy, Imac 2 core duo, MacOs 10.4.10
Any advice will be very wellcome.