FileNotFoundException could not load file or assembly

Being that I’m new to MonoDevelop, I felt I should familiarize myself with it. So I start a new “Solution” (I don’t think I will ever stop cringing at this, but I digress). Under UnityScript, then selected console.

The default Hello World Javascript program then gives me the following error

Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly ‘Boo.Lang, Version=2.0.9.5, Culture=neutral, PublicKeyToken=32c39770e9a21a67’ or one of its dependencies. The system cannot find the file specified. at Main.Main(String args)

I found a few answers that might be solutions, but it’s not entirely clear.

1 Answer

1

As it turns out, this was because I was using MonoDevelop incorrectly. One doesn’t start a new scripting project on it’s own, so much as point it towards an existing Unity one.