FileTexture==...

Hey whats “FileTexture” been changed to?

Is there a list of changed stuff like this?

Cheers
AC

Well if its now just “Texture” has something in here changed?

 function OnMouseUp()
 {
 	if (state == 2)
 	{
 		state--;
 		if (messagee)
 			messagee.SendMessage(message, gameObject);
 	}
 	else
 	{
 		state --;
 		if (state < 0)
 			state = 0;
 	}
 	myGUITexture.texture = normalTexture;
 }
 function ButtonPressed(){
 	  
  Debug.Log("ButtonPressed"+name); 
 	GUI1.GetComponent(GUITexture).texture = normalTextureGUI1;
 	GUI2.GetComponent(GUITexture).texture = normalTextureGUI2;
 

	  GUI1.GetComponent(GUITexture).enabled=false;
   GUI2.GetComponent(GUITexture).enabled=false;
 
 }

hmmm…
Cheers
AC

Release notes sez:

• FileTexture has now been deprecated. Use Texture2D instead.

–Eric

Thanks Eric. i guess the release notes are in the dmg, I couldnt find them on the website.

Worked a charm

AC