Hey whats “FileTexture” been changed to?
Is there a list of changed stuff like this?
Cheers
AC
Hey whats “FileTexture” been changed to?
Is there a list of changed stuff like this?
Cheers
AC
Well if its now just “Texture” has something in here changed?
function OnMouseUp()
{
if (state == 2)
{
state--;
if (messagee)
messagee.SendMessage(message, gameObject);
}
else
{
state --;
if (state < 0)
state = 0;
}
myGUITexture.texture = normalTexture;
}
function ButtonPressed(){
Debug.Log("ButtonPressed"+name);
GUI1.GetComponent(GUITexture).texture = normalTextureGUI1;
GUI2.GetComponent(GUITexture).texture = normalTextureGUI2;
GUI1.GetComponent(GUITexture).enabled=false;
GUI2.GetComponent(GUITexture).enabled=false;
}
hmmm…
Cheers
AC
Release notes sez:
• FileTexture has now been deprecated. Use Texture2D instead.
–Eric
Thanks Eric. i guess the release notes are in the dmg, I couldnt find them on the website.
Worked a charm
AC