Can I use FileUtil to create a directory when running a standalone build?
Process.Start(@"c:\windows\myFolder");
Does not appear to be supported. Is this possible? Are there any other options? Thanks.
Can I use FileUtil to create a directory when running a standalone build?
Process.Start(@"c:\windows\myFolder");
Does not appear to be supported. Is this possible? Are there any other options? Thanks.
Yeah, even today I am looking for the same feature.
How can I move/copy files in a standalone in Unity ?
FileUtil.CopyFileOrDirectory(path, fileDest); need UnityEditor which cannot be on a build.
I already got a file browser. How can I made copies ?
Thanks
–Eric
Use System.IO of .Net