FileUtil - create directory from standalone

Can I use FileUtil to create a directory when running a standalone build?

Process.Start(@"c:\windows\myFolder");

Does not appear to be supported. Is this possible? Are there any other options? Thanks.

Yeah, even today I am looking for the same feature.

How can I move/copy files in a standalone in Unity ?

FileUtil.CopyFileOrDirectory(path, fileDest); need UnityEditor which cannot be on a build.

I already got a file browser. How can I made copies ?

Thanks

–Eric

Use System.IO of .Net