Final IK Grounder

Guys,

I got an issue getting final IK (grounder package) customized. I hope someone here has some insight. The demo works flawless but I cannot figure out how to get the legs to move once I change the model. Final IK adjusts the spine, it grounds the legs, but the legs wont move.

Any help is welcome.

Thanks!

Ask in the final ik discord

Partel Lang is also very responsive (maybe not Christmas Day) on the FinalIK thread on these forums.

It sounds more like animation is not updating things. Do you use FBBIK also, with feet effectors at a weight of 1 (which basically would override any animation)? Your Grounder needs to have the right references, and your character’s feet need to be in a flat ready-to-ground pose at Start().