I’m preparing to release my first iOS project and am wondering if there are any last tweaks that need to be made in XCode before a release. I’ve been running builds fine on my phone and my teammate has been running them fine on his devices when I send them to him via TestFlight.
But are there any minor tweaks needed to make customers happy?
I’ve been an Android developer for a while, so I know that on Android, some paranoid users will freak out if your app has the Internet access permission. So on Android I plan to remove unnecessary permissions from the manifest. (Using Application.OpenURL() to open the Android Market with a market:// address apparently triggers automatic inclusion of the Internet permission.)
So, anything like this in iOS?
Thanks!