Finalizing an iOS project

I’m preparing to release my first iOS project and am wondering if there are any last tweaks that need to be made in XCode before a release. I’ve been running builds fine on my phone and my teammate has been running them fine on his devices when I send them to him via TestFlight.

But are there any minor tweaks needed to make customers happy?

I’ve been an Android developer for a while, so I know that on Android, some paranoid users will freak out if your app has the Internet access permission. So on Android I plan to remove unnecessary permissions from the manifest. (Using Application.OpenURL() to open the Android Market with a market:// address apparently triggers automatic inclusion of the Internet permission.)

So, anything like this in iOS?

Thanks!

There’s nothing like that, really.

I have a build check list that covers ensuring the app is the right version, correct icons, display name, etc. As to permissions, that’s all under Apple’s control.