Find a gameobject to add it to list

I have the following hierarchy. How can I access tile_0 ?
I was expecting something like GameObjects.Find(“Level_0.row_0.stack_11.tile_0”);


so in your case you would have to do something like


If your script is on the Level object then you can use:


If on any other object find the level 0 and then use the same:

Transform level = GameObject.Find("Level0").transform;
GameObject obj =  transform.Find("row_0/stack/tile_0").gameObject;