Find a gameobject to add it to list

I have the following hierarchy. How can I access tile_0 ?
I was expecting something like GameObjects.Find(“Level_0.row_0.stack_11.tile_0”);

1

so in your case you would have to do something like

GameObject.Find("/Level_0/row_0/stack_11/tile_0");

If your script is on the Level object then you can use:

transform.Find("row_0/stack/tile_0");

If on any other object find the level 0 and then use the same:

Transform level = GameObject.Find("Level0").transform;
GameObject obj =  transform.Find("row_0/stack/tile_0").gameObject;