Find an objects child?

Hey. How would i find an objects child? like this:

function OnTriggerStay (hit : Collider) 

{

    if(hit.gameObject.tag == "Test"  Input.GetKeyDown("e"))

    {   
         
        // Find the hit.gameObjects child.
        // Do something to the hit.gameObjects child?

    }

}

Transform.Find might solve your problem.

It can be simply done by checking the hit.collider.gameObject…