How to find the Asset given a Mesh?
I have a MeshFilter which points to a Mesh, I need to get the corresponding “asset” mesh.
In fact I need to restore the position of a mesh in game to the position saved in the aaset model.
Hi!
If I understand your problem, you need to have the path of the mesh?
There is a function which possibly answers your question:
Hope this is your answer, good day.