hey I am going to make a madeup example that explains my "problem"
Im making a game thats about managing a Lumberjack RPG :) The Lumberjack has a Skill called "treefinding" wich makes him able to find the closest tree automatically. Since there is Thousands of trees in the game, I do not want to Lumberjack to look through all trees and then find the closest, I want him to look within a vicinity of where he is standing, if he cant find anything within that, he will make the area in wich he is looking bigger.
Is there any easy way to find objects within a range, so I dont have to go through all trees to find the closest one? I am thinking in terms of using "FindGameObjectsWithTag" within the area where I want to look? If I did not make sence, please let me know
Thanks for your time