find material in project window from selected object

When selecting a mesh I can access to the material in the inspector. If I click in the texture of the material it will open the texture in the project window, I would expect any way to do the same with the material.

If I do right click in the material of a selected object in the inspector the only option is to find the shader but not the material in the project window.

The only way is to type manually the material name in the find entry from project window as copy the material name from inspector is not allowed.

Is there any way to do it quicker?

Expand the Materials foldout on the Mesh Renderer and you can click the Material which will point to it’s Project level reference like everything else.

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Thanks, that solves it.