I have a main gameObject called CSB it’s just an empty container with a script.
Inside the script I instantiate a model and name it “mymodel”
It then appears on screen with the name in the inspector thing.
How do I use GameObject.Find() to find the model from the main script let’s say I want to check its name or add a component or something.
Once it finds it. Is it a gameObject? or some other type of object?
Thanks,
Dan