find out the objects that the script is attached to?

Hi, i am trying to solve a big scene here, there are lots of files in the scene and lots of scripts also.

Is there a was to find out, for examle the xxx.cs script is binded to?

there are a few scripts that i am sure are used, but can not find which objects it is aplied to…

thank you

void Start() {
   Debug.Log("I am attached to "+gameObject.name);
}

thank you its great