I wanted to know something. With a spell camera I can find the screen size of the device by doing Camera.main.aspect * Camera.main.orthographicSize; doing so I know where I can instantiate objects out of the screen. Can I do the same with a prospective camera? if so how?
EDIT: I read “screen size” and was thinking in the wrong direction. Ignore this post, sorry.
Original Post
Can’t you use the Screen API, like Screen.width and Screen.height for example?!
Screen
Unity - Scripting API: Screen
Display
Unity - Scripting API: Display