find sript which modifies property of gameobject in large scene

If you work in team, you often get scene which was created by someone other.

Let’ s say, I see some script is modifying “local scale” property of GameObject.
How can I find this script? It can be anywhere in the project and may not contain game object name.

Is there any way to set a breakpoint on property change?

If you disable the GO and run the scene, the script will try to modify a null object and a message will appear in the console. Click on it and the focus will point to the GO with the script that tried to modify the null GO.