I’m having a lil bit of trouble because it says on my error
'Cannot implicitly convert type UnityEngine.GameObject
’ to ’ UnityEngine.GameObject[]
’
Here’s what my script looks like;
public GameObject[] rotateLilies;
void Start(){
rotateLilies = GameObject.FindGameObjectWithTag ("WaterLilies");
}
// Update is called once per frame
void Update () {
foreach(GameObject waterLilies in rotateLilies){
waterLilies.transform.Rotate(0, speed * Time.deltaTime, 0);
}
}