Finding info about Additive (particlesystem shader)

When I’m doing my particles with the shader option Addative(any of the three) I will get a rectangle of the whole image. This happens even though I’m doing the darkest black I can do.

I don’t know if I’m using the wrong black so I’ve been looking for what kind black that is alpha in the Addative shaders. Maybe this isn’t even the issue.

Example:

can you post your texture here to test?

its not pure black, RGB shows 4,4,4

3221016--246899--upload_2017-9-15_10-31-6.png

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Simple as that, now i feel stupid. Thanks alot! I really dragged the thing down in the corner =( But I guess I have to check everytime