Hello, I’m trying to figure out how to set the player that walked into a ray as variable, and then make a prefab of that player so I can destroy, set it’s camera to whatever I want EG: Cannon, helicopter, ect then use the prefab to respawn it. The reason I want to find the player and create a prefab instead of just doing that before hand is I want to be able to do multiplayer down the road without having to re-do a bunch of stuff.
To recap I need to know how to get a player using raycast from another object such as a cannon, turn that player into a variable inside the cannon script and turn it into a prefab so I can respawn it later.
I’m sure this is fairly simple but thanks for your help!