FindWithTag or how to find if there any instances left

Hello. i'm trying to find it in searches but fail.

FindWithTag returns a null which in if() clause interpreted as false. what i can use so to check if there any instances of the same prefab left in the scene.

i just used this line


works fine but maybe there is a better way

You can use

if (GameObject.FindWithTag("Target") != null)
    //objects left

or, if you intend to use the gameobject

var go = GameObject.FindWithTag("Target");
if (go != null)
    //objects left, can do stuff with go

You can also skip the != null entirely, but that loses some of the description of what it's doing