Finish an animation immediatly

Hi everyone!

I have an issue with the animation of one character in my game. This character has a five seconds loop animation, but when i push to move forward, i throw a trigger to change the animation state, however, the change isn´t instantaneous. The animation of next state has to wait until the actual animation ended for change to the new state. How can i change the animation without wait any time?

Thank you in advance

Click on transition arrow between your states and then set Has Exit Time to false and Transition Duration to 0

1 Like

Really thanks, this work perfectly!!!