Finished build does not render full quality

I just used the build feature in my game, and in unity maker it looks great. However, in the actual standalone version, it looks terrible. The terrain looks opaque,theres no shadows, and probably more problems. But note how the trees look similar. Also, this marked as a development build, if that happens to change things. So the question is: How do I make the standalone version the correct graphics quality?

Here is what it looks like in unity maker:

And here in the build standalone:


Try the quality settings

Edit->Project Settings->Quality