Is is possable to make the fire particle effect do dammage to the player. Is so would som one point me in the correct direstin toward it. Please And Thanks.
I don’t think you can have collision event with particle. You can cheat though, and use a single collider surrounding the whole fire. If it’s going to spread, you will have to build the mesh manuall (by script, not 3d app) to contain the fire then pass it to a mesh collider. Not every frame though, I think meshcollider does some heavy stuff when you set the mesh.