Firefox / OSX issue on startup

Hi - I’m trying to run the Unity profiler with a WebGL build. Apparently this is currently unsupported on Chrome so I’ve tried to use FireFox (44) only to get this error at startup in the dev console:

SyntaxError: missing ; before statement

this is related to UnityLoader.js, specifically these lines:

var browser = (function(){
var ua= navigator.userAgent, tem,
M= ua.match(/(opera|chrome|safari|firefox|msie|trident(?=/))/?\s*(\d+)/i) || [ ];

Is there any way for me to fix this locally? Thanks!

Unity 5.3.2 + Chrome 48 seems to work for me on Windows, when I “Build and Run”.

Ah so it does, I was on 5.3.1. This is a little frustrating as I did read the 5.3.2 patch notes to see if it had been fixed and saw nothing about this issue mentioned.

Thank you for the heads-up anyways, good to see it working.