Firework Sounds

I have a particle for fireworks (Unity’s Standard Assets). And I want to add sounds when a firework is spawned and blows up. How do I do that?

EDIT: I can’t figure out how to detect firework explosions. That’s my problem. I have everything, Sounds, AudioManager. But I can’t figure out how to detect when the particle is born and dies

You could create a gameobject with an audio source, and then put in an audioclip with the explosion noise in it. Then, once your firework is set to explode, play the audiosource. That is a fairly easy way of doing it. Let me know if you would like me to go further in depth with my explanation for this method.