First game made with Unity - Frog in the Sea

Hello Fellow Developers,

my first game made with Unity was released just now on the Play store. It is a casual “jump up” game where the only goal is to reach a certain height on each level. There are 14 levels for now but I plan to add more.

I tried to utilize advanced features, so for example the creatures have bone based animations (Anima2D). I got the environment sprites from the Asset Store, but the creatures were drawn by me (it shows…).

The project took a whole year to finish because I did not have much time to work on it.

Screenshots:

Link: https://play.google.com/store/apps/details?id=com.jura.froggy&hl=en

Any feedback is greatly welcome

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It’s been a long time but finally I managed to continue working on this project. As a result I could add some new features and overall tried to improve the game. Any suggestions on further improvements are welcome!

Reworked movement and added buttons to the UI based on user feedback. A video is still missing but I will add it soon.

Looks really fun for a first project, goodwork!