First Person Cutscene

Hello everyone,

I am building a FPS horror game and I want to implement some cutScene animation during gameplay. from the uploaded pictures you can see my Player and camera setup I am using (With cinemachine).

the cut scene i want to do is simple. once out from a door I will trigger an animation/Timeline and the player with camera will automatically move forward. The animation itself is pretty simple to do with or without cinemachine.
WHat I am not sure about is how do I smooth the camera from “Gameplay mode” to Animation if you know what I mean. Main reason for that obviously is that is impossible to pass the trigger with the same Transform of the animation at start. So I need something that will link smoothly the transform from gameplay to animation.

Also once the animation is done I want to keep play from the last transform of the animation.

I hope I can do this with the same camera of the player without using multiple cameras.

thanks guys

Here is the setup

5946290--636725--Cinemachine cam setup.png

Vcam1

5946299--636728--Vcam1.png

Have you find the solution of this problem ??