Hello Folks
I was worikning on some first person movement but the camera keep stuttering when i move it with the mouse.
float mouseX = Input.GetAxis("Mouse X") * MouseSensitivity * Time.deltaTime;
float mouseY = Input.GetAxis("Mouse Y") * MouseSensitivity * Time.deltaTime;
xRotation -= mouseY;
xRotation = Mathf.Clamp(xRotation, -90f, 90f);
camtransform.localRotation = Quaternion.Euler(xRotation, transform.localRotation.y, transform.localRotation.z);
mytransform.Rotate(Vector3.up * mouseX);
if annyone could shed some light on this issue that would be delightfull.