What would be the best approach for this. It’s for a Mobile First-Person Game.
There are objects called Bat, Tennis Racket, Ball. When the player approaches the object and looks at it there would be a ‘hand’ texture indicating it can be picked up. Then pressing a button, the object would be picked up. Similar to how objects are picked up in the game ‘Amnesia’ or ‘SOMA’.
Upon pressing the button to pick up it locks in the middle, and the player can move with it. till he presses it again to drop the object. I’m coding in C# … if you have any idea on this approach it would help a lot.