First Person Shooter

I’ve been working on a first person shooter, eventually to be sold as an online deathmatch sorta game. For now you can play a single-player demo that I’ve been working on in a map that I call “The Physics Playground”. Let me know what you think!

http://www.wanilla.net/random/fpsdemo/FPS_Test_Universal.zip - Mac Build (Universal)
http://www.wanilla.net/random/fpsdemo/FPSTest.zip - Windows Build

WASD - Strafe/Move
Hold Shift - Run
E - Throw Grenade
Left-click - Fire

It’s a bit buggy right now. Just ignore that and have fun. :smile:

That was the most fun 6mb’s I have ever downloaded. Great job and keep it coming. :smile:

:smile: Glad you liked it! I’m working on getting multiplayer going as we speak, so look forward to more fun in the future.

CANT WAIT SORRY FOR CAPS. Sounds great, how much are you planning on selling the complete game for?
Because I would love to buy.

I haven’t thought about pricing yet (still quite a ways off from that, this is a really early test), but it would be on the cheap side ($5-10 USD). I’ll have more testing stuff for you guys to play in the meantime, so don’t worry about that.

That is on the cheap side. I will definitely buy. :smile:

Not sure why your saying you want to buy it, when all he has is a small physics demo. Seems just kinda… I don’t have a word to describe it lol

Anyway your physics are good, The tables fell before I could play on them lol

So good job with this.

For some reason the tables fall in the builds, but not in the editor. Anyways, if I have something similar in the final product it would probably be put together with joints instead of just, you know, sitting there. :stuck_out_tongue:

Yeah joints would be more realistic and would work better, pretty sure most tables aren’t just stacked blocks :stuck_out_tongue: (No offense to any poor people who only own a computer, Unity, and a table made of stacked blocks)

Haha, well, I have been playing with joints too (as you can see from the swing set, and as you can’t yet see from a big blast door that I added in a newer version).

Anyways, I’m having a blast working on this. Just throwing hours a day at it. Too bad the weekend’s over. :stuck_out_tongue:

Because of how much fun I had when shooting at tables and running off the edge :smile: .

Haha, Yeah that was pretty fun.

http://www.dailymotion.com/video/xb3idq_gravity-grenades-wip-first-person-s_videogames?from=rssundefined

Gravity Grenades = fun

I like how I can make the grenades look life fireworks (See attached file (Sorry for lag, slow computer)).

221566–8038–$clip0009_402.rar (1.05 MB)

I like the gravity nade ideas, any chance theres some code exchanging from that?

Just a simple tweak. I took the code for regular grenades (scans for nearby rigidbodies and AddExplosiveForce to them all) and put a negative sign on the force variable. :smile:

ow lol, i dig that xD
nice thinking xD
i thought some uba leet code.
well, thanks for that >.<

getting some gameplay assisting items in there.

was kinda disappointed that I couldn’t flip the swing over in a circle… Otherwise it was the best!

Thanks, since that demo I’ve taken the limit off of the swing hinge, so you now can swing it full circle.

I’ve also been working on real maps though, so you probably won’t be seeing much of that one anymore.