I am seriously new to unity. I have the basics down but i have a problem. When im in the build and run using the first person view, my mouse controls the camera too far. The mouse controls it when i am not even in the game, and won’t let me click out so i can align my mouse to use it better. I dont know if i messed something up or what, but i just want to know if i can fix it?
This behavior is normal. You’ll have to code constraints for the mouse.
Also worth noting, FPS games typically lock and hide the cursor while in focus. You can achieve this with:
Screen.showCursor = false;
Screen.lockCursor = true;