First post - Some assets, game objects do not compile with my Unity 2017.3 projects

Updated to Unity 2017.3 that apparently uses a new Particle System in Standard Assets. Specifically, particleSystemDestroyer script and others do not compile (obsolete use of “main”). I was able to fix the code for a specific asset that used it. But then I noticed that several standard Game Objects (Lights for example) did not compile (same problem - new particle system code).

Should I just retreat to an earlier version of Unity or should I press on fixing the standard code as I go. Is this issue known? If I retreat, what is the latest version that uses the “old” particle system code? Thanks.

Pako: That never dawned on me. I guess because I had never seen a need to use “Import Package” before. It worked. I am blown away by the speed of your response. “Unity Answers” is amazing and you guys who routinely support it are amazing. Marle

Download the StandardAssets corresponding to Unity 2017.3.