First time user questions for VR

Hi all great community here. I have few questions as a newbie. So first of all I’m an art director working for a media company and have no coding experience but our company is very keen to use VR as a storytelling device, using our new 360 cameras and maybe designing a VR app for it.
I can prototype an app concept in 2D (sketch) in 5 min and ut on your phone to test it, but prototyping an app concept in VR environment is very different and I have no idea where to start.
I know you can do prototyping etc in Unity but I was wondering if I have to know coding at all? can I do any prototyping in Unity without knowing code?

Cheers

Yes. You will just have a static scene with absolutely nothing happening in it. :wink:

Any substantial interactions in Unity require at least some code. You’d be able to setup a simple VR scene and fill it with objects without any scripting, but beyond that you’ll need coding. There exist visual scripting tools, but I don’t have any experience with them in Unity so I can’t comment much on that.

At the very least you can definitely download Unity and look at the sample tutorial.

So I can still have a basic 2D view but no interactions?

I came across some other software that could be better than Unity for what you are looking for.

It’s geared more towards film and storytelling and it appears to have VR now.

It will be a 3d scene, and you could place 3d objects in it and walk around/view it (depending on the hardware you’re using).